Animations: Runaway stars |
Articles about my work |
Scientific publications |
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![]() Possible ejection scenarios are the tidal disruption of a binary system by a supermassive black hole (called slingshot mechanism or "Hills mechanism"), dynamical interactions in dense star clusters, e.g., close binary-binary encounters ejecting one or even two stars, or a supernova explosion in a binary system. |
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All the animations above were created using the free open source tool Blender. Many thanks to Luke Schiefelbein for introducing
the software to me and for providing his Python script to read trajectories from an external file! I am also very grateful to Sara Nagelberg for writing a Python script
to draw trails and for providing the Galaxy model used in the runaway animation! In order to create animated GIFs from the Blender output, I made use of
GIMP, a free image editor.
To make the animations as realistic as possible, all trajectories (except for the Milky Way runaway star) were calculated numerically starting from reasonable physical conditions. To solve the equations of motion, a fourth-order Runge-Kutta-Fehlberg algorithm was applied. In the binary-binary interactions, three stars of five solar masses and one star (the blue sphere) of one solar mass were involved. The radii of the stars were scaled under the assumption that they have solar density and then multiplied by a factor of ten for the sake of visualization. The run-times of these animations correspond to approximately five years in real time. To have time and length scales appropriate for an animation, the mass of the supermassive black hole in the slingshot scenario had to be reduced to 500 solar masses (instead of several millions) while at the same time the masses of the two stars were set to the rather high value of 25 solar masses. In this way, the gravitational force between the stars was of the same order of magnitude as the black hole’s tidal force enabling the latter to disrupt the binary system. Holding this balance of forces while increasing the black hole mass requires to move the binary system further away from it, which makes the system inappropriate for visualization. Again, stellar radii were scaled from solar density and increased by a factor of ten. The run-time of this event in real time is about 27 years. The binary system in the supernova as well as common-envelope animation consists of a 15 solar mass primary and a five solar mass secondary component. Orbital periods are 1.5 and 4.9 days, respectively. Radii were chosen such that the major object is a compact Wolf-Rayet star while the minor one is a slightly evolved main sequence star. Numerically, the supernova explosion was implemented by instantaneously reducing the primary’s mass to 1.4 solar masses (canonical mass of a neutron star) and neglecting all other effects. The viscous forces during the common-envelope phase were simulated by adding a velocity-dependent friction term to the equations of motion. This implementation, in particular the strength of the corresponding damping constant, as well as the size and duration of the envelope were not based on any physical facts but chosen solely for the sake of visualization. Although the trajectory for the star escaping from the spiral galaxy was not calculated, the animation is still quite realistic when considering a very fast runaway star. |
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The animations below were created with the computer algebra system MAPLE. They are not as realistic
as the previous ones in terms of underlying physics as well as visualization and therefore obsolete.
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